Simulation versus real-world sports
Form a constructive argument in a debate
Virtual reality versus real-world sports tasks participants to form a constructive argument in a debate based on the question: ‘which is more important to our society - the development of the Nintendo Wii or encouraging more people to take up sport?’
Students research and evaluate the social, ethical, economic and health issues relating to simulation sports versus real-world sports. Form arguments for and against this topic and present the findings in a persuasive, coherent and focused argument.
Download the activity sheets for free below!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
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Tools/resources required
- Projector/Whiteboard
- Access to the internet for the research activity, or copies of appropriate pre-printed resources
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
Available Downloads
Simulation versus real-world sports activity
Products and their benefits presentation
Consider which products are more beneficial than others.
Sofa or stadium handout
Sofa or Stadium - handout getting students to consider which is more important to our society – the development of the Wii or persuading more people to take up sport?
Writing framework worksheet
Writing Framework - worksheet for students to complete to better understand the arguments in favour of the Wii compared to those for natural sports.